
About Me
I believe in one simple philosophy - practicality is important.
‘Form follows function’ is a principle almost every designer agrees with, myself included, but I’ve learned that real-world design isn’t always that straightforward. Sometimes clients have visions that challenge practicality, and as a designer, my role is to find balance - to create something meaningful and usable within those constraints.
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For me, good design isn’t just about solving a problem; it’s about doing so with clarity and purpose. I strive to make products that feel intuitive, honest, and effortless - designs that make sense in the hands of real people. My work often follows a clean, minimalistic aesthetic where every element earns its place; much like the Swiss Army Knife: simple, useful, and timeless.
Resume
May 2025 - Sept 2025
Future Factory- Fellow
• Designed a commuter-friendly, women-inclusive rural bike with a focus on ergonomics, accessibility, and ruggedness for unpaved environments. • Explored wheel sizing, payload optimization, and speed constraints for practical rural application.
• Developed Class A surfacing models in Rhino 3D and produced photorealistic renderings in KeyShot to visualize the concept.
Sept 2023 - November 2023
Car Designing - Teaching Assistant
Collaborated with professors to enhance students’ proficiency in Rhino software, providing expert guidance in its usage, while actively supporting ideation processes and contributing to the organization of coursework to foster a dynamic and engaging learning environment
April 2023 - July 2023
SCADpro - Advanced Digital Sculpting Course
Selected for and completed a 10-week advanced digital sculpting course in Rhino. Exposed to production level modelling criteria and techniques. Introduced to advanced analysis methods of surface aesthetics. Taught by members of Apple’s Industrial Design Group
August 2022 - Present
SCAD - Peer Tutor
- Teaching my Peers about how to use Rhino and Keyshot
- Learning on how to teach people with different difficulties in software learning
September 2022 - November 2022
Snap-On X SCADpro - CAD and Animation Lead
- Developed and made prototypes of numerous lighting solutions for the trade industry for Snap-On X SCADPro.
- Led the CAD team in producing manufacturing-ready models and 3D printed prototypes.
- Led the Rendering Team to Produce realistic Visualisations to figure out CMF
June 2018 - July 2018
January 2019 - April 2019
Danny Lane - Intern
- Interned with noted international designer, Danny Lane, as part of college curriculum requirement of spending the last semester on a practical internship. Learnt intricacies of handling and working with glass as well as assisted on live design projects involving materials other than glass such as:
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Dilmos Dinner Table - made CAD models, drawings, all working measurements and assembly
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Yatch interior for a private client – worked out dimensioning and worked on interior designs for a private client
June 2016 - July 2016
PurpleStem - Intern
- Researched wooden furniture intricacies - method of building, carving, styles etc.
- Submitted designs for various furniture pieces - dining tables, entryway units, coffee tables
- Made 3D models for each on Rhino and rendered selected ones using Keyshot
Skills
Rhino
Illustrator
Blender
Keyshot
InDesign
Shapr3D
Davinci
Resolve
InDesign
Twinmotion